Anton Kaydalov
Anton Kaydalov
3D Artist & Concept Designer @ Crowbar Collective
Singapore, Singapore

First Design, then Coffee, Art at the end.

Skills

3D Modeling3DGame readyEnvironment ModelingProp ModelingArchitectural DesignPhotoshopGame DesignConcept DesignEnvironment DesignConcept ArtGame Development

Software proficiency

Blender
Blender
ZBrush
ZBrush
RizomUV
RizomUV
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Substance 3D Sampler
Substance 3D Sampler

Experience

  • January 2019 - January 2020
    Concept Artist at Mandragora

    Was responsible for creating characters/creatures design and concept with envirenment sketches and production shots for a horror-based game in Unity.

  • January 2020 - Present
    3D Artist & Concept Designer at Crowbar Collective
    US

    Creating concepts for unannounced project. Environment concepts, mood shots, production shots. Involved in modeling 3D game ready models for Unreal Engine, environment props, hero props & creating textures in Substance Painter and Designer.

Productions

    • Video Game
      Rogue Point
    • Year
      2025
    • Role
      Concpet Artist, 3D Artist, UI/UX Work
    • Company
      Crowbar Collective
    • Video Game
      SKYHILL: Black Mist
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Mandragora