Anton Kaydalov
3D Artist & Concept Designer @ Crowbar Collective
Singapore, Singapore
Skills
3D Modeling3DGame readyEnvironment ModelingProp ModelingConcept ArtArchitectural DesignPhotoshopEnvironment DesignConcept Design
Software proficiency
Blender
ZBrush
RizomUV
3ds Max
Maya
Photoshop
Substance 3D Painter
Substance 3D Designer
Unreal Engine
Substance 3D Sampler
Experience
January 2019 - January 2020
Concept Artist at Mandragora
Was responsible for creating characters/creatures design and concept with envirenment sketches and production shots for a horror-based game in Unity.
January 2020 - Present
3D Artist / Concept Designer at Crowbar Collective
Creating concepts for unannounced project. Environment concepts, mood shots, production shots. Involved in modeling 3D game ready models for Unreal Engine, environment props, hero props & creating textures in Substance Painter and Designer.
Productions
Video Game
SKYHILL: Black Mist
Year
2020
Role
Concept Artist
Company
Mandragora